The only thing you need to do now is saving this unit as a 3ds MAX project.Īfter you opened 3ds MAX, click on the ‘hammer’ icon, telling utilities. Now you see a white formed unit with one or two weapons (see below). Import the unit which is carrying the weapon you want on your own unit. CAS Import/Export plugin you are able to load the model of an unit. Open your 3ds MAX with the installed importer (you already installed it huh?) Step 1: Opening the model with the wanted weapon The Creative Assembly/Rome Total War/data/ ) The Creative Assembly/Rome Total War/data/ )ĭescry_model_battle.txt (. The files with their location we are going to edit:Įxport_decr_unit.txt(. In this tutorial I am going to use the Roman Triarii, and make them like common swordsman. You also need a complete version of Rome: Total War, because we are editing some of those files. CAS Import/Export plugin for 3ds MAX (download it here)
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June 2023
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